Garosch, Sohn des Garombolosch
Male dwarf cleric of Cayden Cailean 16/fighter 1
NG Medium humanoid (dwarf)
Init +8; Senses darkvision 60 ft.; Perception +17 (+19 to notice unusual stonework)

Defense

AC 38, touch 16, flat-footed 36 (+14 armor, +3 deflection, +1 Dex, +1 dodge, +1 insight, +2 natural, +6 shield; +2 deflection bonus vs. evil)
hp 197 (17 HD; 16d8+1d10+108) (currently 139)
Fort +23 (+5 circumstance bonus vs. cold weather), Ref +16, Will +24; +2 morale bonus vs. transmutation spells, +2 vs. poison, spells, and spell-like abilities; +2 resistance vs. evil
Defensive Abilities defensive training; DR 3/—

Offense

Speed 60 ft.
Melee +1 adamantine warhammer +21/+21/+16/+11 (1d8+7/×3) or
   +4 defending domineering dwarven waraxe +25/+25/+20/+15 (1d10+12/×3) or
   dagger +20/+20/+15/+10 (1d4+6/19-20)
Special Attacks channel positive energy 6/day (DC 19, 8d6), hatred, might of the gods (+16, 16 rounds/day)
Domain Spell-Like Abilities (CL 16th; concentration +24)
   At will—dimensional hop (160 feet/day)
   11/day—strength surge (+8)
Cleric Spells Prepared (CL 16th; concentration +24)
   8th—clenched fistD, quickened divine power, fire storm (DC 26), holy aura
   7th—destruction (DC 25), quickened flyD, quickened prayer, repulsion (DC 25), quickened searing light
   6th—banishment (DC 24), heal (3), teleportD
   5th—breath of life (DC 23), greater command (DC 23), quickened divine favor, flame strike (DC 23), righteous mightD, quickened shield of faith
   4th—air walk (2), dimension doorD, dimensional anchor, divine power, freedom of movement, restoration
   3rd—daylight, dispel magic, flyD, invisibility purge, magic circle against evil, magic vestment, prayer
   2nd—aid (2), align weapon (2), bull's strengthD, resist energy, status (DC 20)
   1st—comprehend languages, detect evil, divine favor, longstriderD, remove fear (2), shield of faith
   0 (at will)—create water, detect magic, light, mending
   D Domain spell; Domains Strength, Travel

Statistics

Str 18, Dex 14, Con 20, Int 10, Wis 26, Cha 12
Base Atk +13; CMB +20; CMD 34 (38 vs. bull rush, 38 vs. trip)
Feats Combat Casting, Extra Channel, Improved Initiative, Lightning Reflexes, Power Attack, Quicken Spell, Scribe Scroll, Shield Focus, Toughness, Weapon Focus (dwarven waraxe)
Skills Acrobatics -1 (+11 to jump), Appraise +6 (+8 to assess nonmagical metals or gemstones), Bluff +3, Climb +5, Diplomacy +5, Disguise +3, Escape Artist -1, Fly -1, Heal +23, Intimidate +3, Knowledge (religion) +22, Linguistics +6, Perception +17 (+19 to notice unusual stonework), Ride +3, Sense Motive +15, Spellcraft +8, Stealth -1, Survival +14, Swim +5; Racial Modifiers +2 Appraise to assess nonmagical metals or gemstones, +2 Perception to notice unusual stonework
Languages Common, Dwarven, Giant
SQ agile feet (11/day)
Combat Gear elixir of hiding, oil of keen edge, pearl of power (1st level), potion of barkskin (CL 12th), potion of barkskin (CL 12th), potion of barkskin +5, potion of cure serious wounds (2), potion of remove disease, scroll of align weapon, scroll of consecrate, scroll of detect evil, scroll of greater restoration, scroll of greater restoration (CL 17th), scroll of heal (x3), scroll of lesser planar ally, scroll of mass heal, scroll of obscuring mist, scroll of protection from evil, scroll of regenerate (CL 17th), scroll of remove blindness/deafness, scroll of remove blindness/deafness, scroll of remove curse, scroll of remove fear, scroll of remove fear, scroll of remove paralysis, scroll of remove paralysis, scroll of resist energy, scroll of restoration, scroll of resurrection (CL 17th), scroll of scrying (CL 17th), scroll of shatter, scroll of stone shape, scroll of true resurrection, scroll of true resurrection, staff of healing, wand of cure light wounds, wand of cure light wounds, wand of cure light wounds, healer's kit, smokestick; Other Gear +5 adamantine full plate, mithral shirt, +1 animated mithral heavy steel shield, +1 adamantine warhammer, +4 defending domineering dwarven waraxe, dagger, amulet of natural armor +2, bag of holding ii, bag of holding iii, belt of physical might +4 (Str, Con), boots of speed, candle of invocation (neutral good), cloak of resistance +4, deep red sphere ioun stone, dusty rose prism ioun stone, handy haversack, headband of inspired wisdom +6, incense of meditation, pink and green sphere ioun stone, ring of sustenance, sihedron ring, ale (per gallon) (3), bedroll, belt pouch, belt pouch, cold weather outfit, eternal candle (worth 25 gp, 1 lb), eye ointment (worth 250 gp), eye ointment (worth 250 gp), flint and steel, holy symbol, silver (cayden cailean), edelstein besetzt (worth 500 gp, 1 lb), hooded lantern, ink, inkpen, mug/tankard, paper (5), scroll case, silk rope (50 ft.), soap, tobacco (worth 0.5 gp, 1 lb), trail rations (10), winter blanket, incense (worth 500 gp), powdered silver (worth 25 gp), 231 pp, 4 gp

Special Abilities

Agile Feet (11/day) (Su) For 1 rd, you ignore difficult terrain.
Cleric Channel Positive Energy 8d6 (6/day, DC 19) (Su) Positive energy heals the living and harms the undead; negative has the reverse effect.
Cleric Domain (Strength) Granted Powers: In strength and brawn there is truth–your faith gives you incredible might and power.
Cleric Domain (Travel) Granted Powers: You are an explorer and find enlightenment in the simple joy of travel, be it by foot or conveyance or magic. Increase your base speed by 10 feet.
Combat Casting +4 to Concentration checks to cast while on the defensive.
Damage Reduction (3/-) You have Damage Reduction against all attacks.
Darkvision (60 feet) You can see in the dark (black and white only).
Defensive Training +4 Gain a dodge bonus to AC vs. monsters of the Giant subtype.
Dimensional Hop (32 5-ft inc/day) (Sp) As a move action, teleport with no AoO to seen destination. Spend an equal distance to carry others.
Greed +2 to Appraise to determine price of nonmagic goods with precious metals or gemstones.
Hatred +1 Gain a racial bonus to attacks vs. Goblinoids/Orcs.
Might of the Gods (16 rounds/day) (Su) Add your cleric level to your STR for checks.
Power Attack -4/+8 You can subtract from your attack roll to add to your damage.
Quicken Spell Cast a spell as a swift action. +4 Levels.
Stonecunning +2 +2 bonus to Perception vs. unusual stonework. Free check within 10 feet.
Strength Surge (11/day) (Sp) Grant +8 to a melee attack or strength check.

Als zweites Kind wurde Garosch 5 Jahre nach seinem Bruder Magrimm in Janderhoff (Zwergenstadt) geboren. Im Alter von 23 Jahren ist Garosch mit den Eltern Garombolosch und Yansilka, sowie seinem Bruder, nach Korvosa (Menschengroßstadt) gezogen, wo der Vater eine eigene Schmiede eröffnet hat. In den Hafenkneipen lausche er häufig fasziniert den Geschichten der Reisenden und Seefahrern. Dabei traf er auch häufiger auf Anhänger von Cayden Cailean. Im Alter von 39 Jahren hat er sich einem jungen Cayden Cailean Kleriker (Vincent Bolleken) als Novize angeschlossen, statt in der Elterlichen Schmiede zu arbeiten. Nach anfänglichem Streit hat er sich letztlich im Guten von der Familie getrennt. Während seiner Ausbildung bereisten die beiden 6 Jahre lang das östliche Varisia, um anschließend gemeinsam weitere 18 Jahre einen Cayden Cailean Schrein (eine Herberge) in der nähe von Lake Syrantula zu betreuen. Während sein Mentor dort seinen Lebensabend verbringen möchte, reiste Garosch nach der Beendigung seiner Ausbildung alleine nach Magnimar weiter, um von dort beginnend das westliche Varisia zu erwandern. Von Magnimar aus führte ihn sein erster Weg nach Sandpoint, wo mit einem Fest eine Kathedrale für mehrere Glaubensrichtungen eröffnet werden soll.

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